The Next Media: App Development

Bridging ideas and turning them into reality.

Idea Reality

Recent Additions

Elite Trampoloine Academy


Business App: Fitness Studio
View on iTunes

Dance Competition Update

Dance Competition Update

Utility for the Dance Competition Scene
View on iTunes

App Stats

If you currently developing a mobile marketing campaign, here's a few things to consider:

Mobile Target

How powerful would it be to be in your customer's pocket?


From 2010-2014, there were 44.3 million smartphone users in the United States that were using an Apple smartphone.


Increase exposure, drive customer engagement and make your business more accessible.


iPhone users show a greater propensity to engage in this behavior with 23 percent having done so vs. 17 percent of Android owners.

App Development

Each app is unique. A series of features that have been used previously implimented include:

Custom HTML

Link to HTML pages, adjust and change seamlessly.

Map Feature

Use native map application to include location-based features.

Direct Dial

One-push dialing.

Cloud Updates

Log-in, change, alter and update content.

Fun and Games

Design, code and develop a branded mobile application.

Social Integration

Choose your favorite network, grow your mobile fanbase.

  • Idea

    This is all you need to begin the process.

  • Execution

    Outline the project, determine the scope and begin.

  • Delivery

    Upload the binary for review and then distribute via the app store.

The New Business Prerequisite

Changing Trends

Whatever your profession may be, a mobile app is a standard component of any business. Your clientele is mobile and you should be too. Native apps work seamlessly with the phone or tablet's operating system. Apps in the app store assist in search engine optimization and provide a boost to increase awareness of your business or service.

  • Communications tools don’t get socially interesting until they get technologically boring.
    Clay Shirky

    Writer, consultant and teacher on the social and economic effects of Internet technologies.

  • Creativity is intelligence having fun.
    Albert Einstein
  • People don’t buy what you do, they buy why you do it.
    Simon Sinek

    author, unshakable optimist

  • Do or do not; there is no try.

    one of the most renowned and powerful Jedi Masters in galactic history


Happy to correspond with you.

Matt Moore